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Showing posts with the label learning

Enterprise Consolidation

Some interesting insight on consolidation by lrnr . This was sparked by the acquisition of Learn.com by Taleo. It seems like a a natural progression given the rest of the market. An interesting point Ani makes is that enterprise consolidation seems diametrically opposed to the web's social software which takes a more plug and play stance (read: open social ). I think this all comes down to the almighty dollar. Enterprise consolidation is all about fully branding customers with a complete "solution". Not leaving an inch in related verticals where a competitor could unseat them. With Many of the social apps are small startups, looking to join a bustling ecosystem. The best way to do that is to play well with others. In an enterprise license what should small niche players do? Integrate with a big guy and hope they acquire you? or stay open and adaptable to the entire system? which leaves you vulnerable if the established players decided to build or buy. Working with p...

Economic Crisis / Coup d'etat / or Learning Opportunity??

I'm proposing something different to deal with the major issues at hand. We should all turn to our children and find out if we're smarter than a 5th grader. Not the show, but the headlines highlight a huge learning opportunity. It might be good for us to revisit what we've learned and forgotten, and to address deficiencies in our education system. The economic crisis is the major story as the effects of predatory lending and sub-prime mortgages are being felt throughout the economy. So what's the lesson? As computer science grad I understand the necessity for sciences. It's critical to our individual and collective success. However, I think financial literacy is an even bigger prerequisite and hole in our public education. How many people leave highschool without knowing how to balance their own chequebooks (who uses chequebooks anyhow?) or make up a budget. There's a misconception that if the bank will give us the money then it's okay. Then people end up ho...

missing in rapid e-learning

Rapid eLearning tools are becoming a standard. The ability to quickly create content develop interactions without web developer skills is a necessity. The reduction in the cost of instruction is amazing. The great thing with these tools are that anyone can create learning content. The problem is - anyone can create content. The argument being made is that unqualified people are creating bad content (powerpoint, word documents, Email...). Providing tools to improve the quality of the content can't hurt. I think a larger benefit can be had by automating how we build content. Can we create a tool to help the author analyze the information? Is it declarative knowledge (perhaps more user-friendly questions)? If so then these are the ways you should present the information. Is it procedural knowledge, then try this. Maybe in some sort of wizard format. You create the learning objectives and determine the knowledge type. From there you could drill down and get more detailed. Perhaps som...

Cigarettes & LMS'

Your LMS will not cause cardiovascular disease. Each time you use your LMS is will not shorten your life by 11 minutes. Still, I believe a traditional LMS is similar to cigarette. A Learning Management System is supposed to be about tracking a user’s learning. What progress have they made, what courses have they taken what are their scores? In reality I think this is not quite true. An LMS is about pushing information. Let me elaborate. Cigarettes are a means of delivering nicotine. Big Tobacco has fought this, but that’s the truth of it. There’s a certain image perpetuated, but that’s just the sales pitch. Cigarettes deliver nicotine and all of its “benefits” to your body. It’s a somewhat acceptable means to get a fix (versus chewing tobacco). Learning Management Systems deliver content to users. What about all the other new functionality? Those are how vendors stay relevant and sell new versions. It’s similar to how Microsoft has to keep “improving” the word processor (read: extra f...

video games and failure

Let's say you're 10 years old again. You drop the game-ending flyball and your friends won't let you live it down for a week. Bomb on your math test, your Dad won't let you go on that trip. In your latest PS3 shoot-em up game you run around trying to kill the bad guys. If you get shot and die? That's terrible right? what will you ever do??? How about select continue and try again. No big deal. You get booed off the stage in Guitar Hero - fine. Load it up let's have another go. No wonder kids love video games. In the real world failure Sucks. People remind you of failure even hold it over your head ("well remember that time..."). In gaming, there's no punishment there for failing. You don't let anyone down. You just play. With new revolution to gaming from the Nintendo Wii, the door has opened even wider to let video games become a teaching tool. The Wii has allowed us to take gaming from the controller-elite to anyone. How can we take a lesson ...

Cellphones, Driving & Learning Cognition

There's a growing debate amongst the effect of cellphones while driving. While it would seem to be logical that cellphones would increase the rate of accidents. However a recent study proved otherwise. A study of regions that have banned cellphones while driving reported no decrease in the rate of accidents. There is some difficulty in producing hard data as to whether accidents are reduced. How many people will admit to being on the phone? Within the learning field there is a similar discussion about the effect of distracting the user through different forms of media. So if accidents aren't decreasing, this seems to elude to two options. 1) Cellphones aren't a distraction 2) Drivers are still using their cellphones People for banning cellphones would argue that the number of accidents involving phones are going down. Those opposed to the ban point to stats and state that it doesn't make a difference. So it follows that other types of accidents are going up. So a third...

Learning Town

When I first heard about this , I had the same reaction as most. Of course, that's what we need- another social network. But actually we do. I haven't been too active yet, but I'm getting into it now. It's definitely still in its infancy, similar to FastCompany many users are unsure of the structure - how & where to post. The sheer volume of people registering and posting in such a short period of time would appear to bode well. There are some great posts and starting points on Rapid eLearning, instructional design models and even Learning ROI. From a social networking standpoint I haven't friended anyone - yet. Since the conversations are open to all so I'm not seeing the value in that, but the connections will come in time. I'm still working my Social Media & KM project so I will start seeding questions on Learning Town and see how it goes as well. In the meantime, I'd invite you to join the conversation and look me up.

Better ROI

The Learning Circuits Blog: Do Better The ASTD's Big Question of April 2008 is: What would you like to do better as a learning professional? A very broad question that could go in so many different directions. To me it's a simple question. I need to be able to sell the ROI on learning better. Large userbase, wide geography, cost of travel, logistics are the standard selling points. This comes all down to cost. So long as it's cheaper than a classroom program it's better. The value of e-learning is much more than a cost-savings issue. Interactive, engaging content available just-in-time is a very valuable resource. How can we as professionals impress that across our organizations? Often I work with new rollouts. Being a new initiative there isn't concrete evidence that support calls are up, people are having difficulty. I can't come back one year later and show how calls have gone down, thus performance is up. I suppose I should be grateful that users aren...

Irresponsible

As it does almost every month, this month's ASTD question is something I'm currently grappling with: What is the Scope of our Responsibility as Learning Professionals? Let's start by clarifying the question, by asking more questions. Do instructors need to adapt to Long Tail Learning ? What's an instructor's traditional scope of learning? Is an instructor's ultimate role to help students or teach certain content? I think Long Tail learning is a fact of life that cannot be ignored. We could choose to not acknowledge it but that would only serve to marginalize ourselves. The long tail is the way things work, and we must embrace it. A learners attention is split in so many different ways. Our tools now embrace this through RSS, and other cross-linking capabilities. Now our methods and approach must also embrace it. When classroom discussions go off on a tangent it might be impractical to enable it. There is material to cover in a fixed amount of time. A skilled i...

book review: Don't Make me Think by Steve Krug

This book is an absolute must-read for all developers. Especially pertinent to web developers but incorporating the principles of usability into your development process of a client or server app would be invaluable. Krug is a usability expert and that's how makes his living. However if you're not prepared to shell out the big bucks fortunately for you he provides tonnes of examples and even tells you how conduct usability testing yourself. Another aspect to this book is that it's a complete joy to read. This is not the case for most technical books. There is a light-heartedness to it that helps keep you engaged. Of course, the layout is straight-forward and easy on the eyes. Krug recognizes the hypocrisy of many books that preach about being engaging and interesting in a dull prose. This was a book I had heard a lot about, but never got around to reading it. I wish I had read this sooner. There are about a dozen projects I can think of off-hand where this information would...

Can good design eliminate training tools?

Good design is intuitive. Good design eliminates the need for explanation. One just 'knows' how it should be used. So if we don't need explanation, then we don't need instruction? We won't need documentation, training, elearning?Can good design eliminate the "for dummies" series? One of the most revered pieces of intuitive design still require a 400+ page "dummies" book ? This would lead me to believe that no matter what instruction will always be required. But why? perhaps the iPod just needs some more enhancement. It must not be optimally designed yet. Good design is subjective. This is based on the user. A user familiar with mp3 players and typical media software absolutely loves Jobs' moneymaker. It seems to effectively deal with most difficulties people have had with media players. My mother on the other hand, will find it a nice looking paper-weight. The former actively uses gadgets and software, the latter does not. Does this mean my ...

Wii as a learning tool?

With the new Wii and their game development kit, this could be an incredible opportunity for learning. Nintendo has done a remarkable job already with mental fitness in the DS. The ceiling for the Wii is incredible. The ability to work in 3 dimensions, combined with tactile feedback could provide for a great learning experience. Anyone who has spent more than 5 minutes will admit that this is not just another game system. Gamers and non-gamers alike love the new experience the Wii provides. Hopefully the learning community can jump on this new development kit and build something special to help take human performance to the next level.